From 651eed888fecbcede1d07800ac80fb637c7d8a33 Mon Sep 17 00:00:00 2001 From: Ryan Symons <47405201+rsymons22@users.noreply.github.com> Date: Fri, 7 Nov 2025 17:54:11 -0500 Subject: Basic enemy pathfinding/ai added --- game/src/main.rs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'game') diff --git a/game/src/main.rs b/game/src/main.rs index f26ece4..919e22c 100644 --- a/game/src/main.rs +++ b/game/src/main.rs @@ -11,11 +11,12 @@ fn main() -> Result<()> { while window.is_open() { // TODO update game state - // Enemy Tick for enemy in dungeon.enemies.iter_mut() { - enemy - .entity - .move_by_dir(Direction::West, window.delta_time()); + enemy.handle_movement( + dungeon.player.entity.pos, + window.delta_time(), + dungeon.floor.tiles_mut(), + ); } // Draw a single frame -- cgit v1.2.3-freya