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A rust Dungeon Crawler!
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Author
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2025-10-27
graphics: add docs to AtlasTexture
Freya Murphy
1
-3
/
+9
2025-10-25
graphics: use atlas texture when rendering (and lots of refactoring)
Freya Murphy
2
-77
/
+249
2025-10-24
graphics: have tilemap a consistent size and scale
Freya Murphy
2
-45
/
+38
2025-10-24
graphics: fix segfault
Freya Murphy
1
-3
/
+2
2025-10-24
graphics: refactor Renderer to not use unsafe, and allow nested modes
Freya Murphy
2
-116
/
+182
2025-10-23
graphics: implement full map/entity rendering with proper camera movement
Freya Murphy
1
-49
/
+58
2025-10-23
graphics: refactor Assets, and add tile drawing!
Freya Murphy
3
-82
/
+148
2025-10-18
graphics: add audio/texture subsytem
Freya Murphy
3
-20
/
+110
2025-10-18
dungeon: refactor into entity module, and add struct (better match proposal)
Freya Murphy
1
-4
/
+10
2025-10-18
graphicsL add input functionality to
Freya Murphy
2
-11
/
+39
2025-10-17
Added render documentation
alf9310
2
-1
/
+38
2025-10-16
graphics: draw_fps should pull fps from info struct
Freya Murphy
1
-3
/
+3
2025-10-16
graphics: refactor DebugInfo => FrameInfo, with other minor changes
Freya Murphy
2
-35
/
+31
2025-10-16
graphics: stub draw_entity
Freya Murphy
1
-2
/
+7
2025-10-08
graphics: create Renderer struct
Freya Murphy
2
-30
/
+112
2025-10-08
add some functionality to Pos
Freya Murphy
1
-3
/
+8
2025-10-08
Proposal Template Created
alf9310
1
-0
/
+1
2025-10-08
Stubbed out some draw functions
alf9310
1
-1
/
+21
2025-10-08
add more default impls
Freya Murphy
1
-1
/
+3
2025-10-08
initial baseline
Freya Murphy
1
-0
/
+31