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2025-10-18graphicsL add input functionality toFreya Murphy2-11/+39
2025-10-17Added enemy concepts and updated some infoRyan Symons1-6/+15
2025-10-17Yusufalf93101-1/+1
2025-10-17Initial proposal doc finishedalf93101-39/+22
2025-10-17Finished Components Documentationalf93101-11/+75
2025-10-17Added render documentationalf93103-11/+67
2025-10-17Game namealf93101-1/+1
2025-10-17Real time battles in docsalf93101-2/+2
2025-10-17Proposal summary and use cases completealf93101-2/+30
2025-10-16dungeon: make const_pos! not require name paramFreya Murphy2-7/+7
2025-10-16graphics: draw_fps should pull fps from info structFreya Murphy1-3/+3
2025-10-16graphics: refactor DebugInfo => FrameInfo, with other minor changesFreya Murphy4-35/+39
2025-10-16graphics: stub draw_entityFreya Murphy1-2/+7
2025-10-16dungeon: add more getters and lib fnsFreya Murphy2-0/+46
2025-10-08graphics: create Renderer structFreya Murphy3-31/+113
2025-10-08Rebase changes into docs and READMEFreya Murphy5-39/+22
2025-10-08further improve const fns for PosFreya Murphy2-10/+20
2025-10-08add some functionality to PosFreya Murphy3-8/+84
2025-10-08Proposal Template Createdalf93103-1/+23
2025-10-08Stubbed out some draw functionsalf93102-1/+26
2025-10-08add more default implsFreya Murphy3-3/+11
2025-10-08impl default to dungeon and its typesFreya Murphy4-4/+57
2025-10-08initial baselineFreya Murphy15-0/+1189