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DungeonCrawl
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A rust Dungeon Crawler!
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2025-10-27
graphics: add docs to AtlasTexture
Freya Murphy
1
-3
/
+9
2025-10-27
dungeon: add step_by function for Pos, and rename step to step_by for FPos
Freya Murphy
1
-8
/
+36
2025-10-25
graphics: use atlas texture when rendering (and lots of refactoring)
Freya Murphy
4
-77
/
+254
2025-10-24
graphics: have tilemap a consistent size and scale
Freya Murphy
3
-46
/
+39
2025-10-24
graphics: fix segfault
Freya Murphy
1
-3
/
+2
2025-10-24
graphics: refactor Renderer to not use unsafe, and allow nested modes
Freya Murphy
4
-119
/
+185
2025-10-24
dungeon: fix hash calculation for floor tiles
Freya Murphy
1
-1
/
+1
2025-10-23
graphics: implement full map/entity rendering with proper camera movement
Freya Murphy
1
-49
/
+58
2025-10-23
dungeon: add x,y getters for Pos and FPos
Freya Murphy
1
-0
/
+60
2025-10-23
dungon: supress wfc clippy warnings (for now)
Freya Murphy
1
-15
/
+17
2025-10-23
dungon: use EnumIter from strum to add values methods to enums
Freya Murphy
4
-7
/
+52
2025-10-23
graphics: refactor Assets, and add tile drawing!
Freya Murphy
4
-86
/
+150
2025-10-23
dungeon: add hash to to check if it has been changed
Freya Murphy
1
-8
/
+47
2025-10-23
dungeon: add FPos for decimial positions
Freya Murphy
3
-4
/
+156
2025-10-23
Started implementing wfc crate into map
alf9310
3
-1
/
+119