summaryrefslogtreecommitdiff
Commit message (Expand)AuthorAgeFilesLines
* dungeon: inventory usageFreya Murphy2025-11-196-36/+145
* dungeon: implement itemsFreya Murphy2025-11-192-1/+23
* dungeon: implement itemsFreya Murphy2025-11-194-31/+141
* nix: fix fenix flake and update lockFreya Murphy2025-11-182-9/+49
* Replaced rustup with custom toolchain using fenixYusuf Elsharawy2025-11-181-1/+12
* wasm: make logs resizableFreya Murphy2025-11-181-2/+8
* fix whitespace alignmentFreya Murphy2025-11-182-12/+12
* wasm: add build version/dateFreya Murphy2025-11-183-6/+14
* wasm: fix canvas heightFreya Murphy2025-11-181-0/+2
* dungeon: switch rng to rand_xoshiroFreya Murphy2025-11-184-53/+31
* dungeon: port rands SmallRng to be reproducibleFreya Murphy2025-11-188-48/+124
* dungeon: split rng into game/level to make maps consistantFreya Murphy2025-11-182-10/+13
* readme: link jenkinsFreya Murphy2025-11-171-0/+2
* dungeon: fix wonky movement code (again)Freya Murphy2025-11-171-8/+17
* nix: fix flake for desktop buildsFreya Murphy2025-11-171-4/+7
* readme: remove --pathFreya Murphy2025-11-171-1/+1
* fix readmeFreya Murphy2025-11-171-1/+1
* wasm: make building alot simpler (most was nix only)Freya Murphy2025-11-173-10/+3
* wasm: Update emscripten defaultsFreya Murphy2025-11-172-1/+4
* wasm: remove makefile globFreya Murphy2025-11-172-2/+3
* update READMEFreya Murphy2025-11-171-2/+45
* make: fix C_INCLUDE_PATHFreya Murphy2025-11-171-1/+1
* wasm: refactor some html codeFreya Murphy2025-11-172-81/+58
* wasm: add options for logs, debug, and seedFreya Murphy2025-11-175-76/+231
* wasm: add a default emsdk sysroot for non nixos usersFreya Murphy2025-11-171-0/+1
* update min rust version to 1.88.0Freya Murphy2025-11-173-17/+11
* wasm: fix C_INCLUDE_PATH for non wasm buildsFreya Murphy2025-11-173-2/+2
* wasm: remove unneeded flags/pkgsFreya Murphy2025-11-172-7/+0
* get wasm building with just nixpkgs, remove dockerFreya Murphy2025-11-174-63/+33
* wasm support!Freya Murphy2025-11-1713-123/+357
* Feedback and grade for CheckpointMatthew Fluet2025-11-161-0/+38
* dungeon: fix wonky movementFreya Murphy2025-11-151-2/+8
* zombie textureFreya Murphy2025-11-153-3/+7
* graphics: add astar paths to debug renderingFreya Murphy2025-11-153-0/+43
* dungeon: randomize floor brick accentsFreya Murphy2025-11-152-1/+34
* dungeon: refactor entity movementFreya Murphy2025-11-154-184/+205
* graphics: add text message rendering (and sans ig)Freya Murphy2025-11-149-18/+221
* graphics: use 32bit color for atlasFreya Murphy2025-11-141-0/+0
* graphics: new textures!Freya Murphy2025-11-146-19/+46
* graphics: make more constants dependant on texture sizeFreya Murphy2025-11-141-1/+1
* graphics: refactor timerFreya Murphy2025-11-143-49/+53
* Remove wildcard exports/importsFreya Murphy2025-11-149-52/+63
* Enable more clippy lintsFreya Murphy2025-11-149-52/+67
* dungeon: refactor manual dropFreya Murphy2025-11-131-3/+1
* game: add option to pass in the game seedFreya Murphy2025-11-131-4/+9
* bsp: why was this unsafe?Freya Murphy2025-11-131-6/+3
* dungeon: have Dungeon store the rng, not the FloorFreya Murphy2025-11-137-100/+102
* dungeon: switch to only using small rng from randFreya Murphy2025-11-128-153/+72
* dungeon: bsp generate should return a floor to use same single rngFreya Murphy2025-11-114-54/+56
* dungeon: rewrite const_pos!Freya Murphy2025-11-111-12/+9