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-rw-r--r--docs/Checkpoint.md12
1 files changed, 1 insertions, 11 deletions
diff --git a/docs/Checkpoint.md b/docs/Checkpoint.md
index 9e77155..4910c65 100644
--- a/docs/Checkpoint.md
+++ b/docs/Checkpoint.md
@@ -110,15 +110,5 @@ Implemented Features:
- Implement attacking for both enemies and player
- Create new enemy types for a more interesting game experience, currently only a basic "Zombie" exists
-TODO
-
-## Additional Details
-
-- List any external Rust crates required for the project (i.e., what
- `[dependencies]` have been added to `Cargo.toml` files).
-- Briefly describe the structure of the code (what are the main components, the
- module dependency structure).
-- Pose any questions that you may have about your project and/or request
- feedback on specific aspects of the project.
-
+- Make a balance system for number of enemies on each floor, scaling with floor number (e.g. higher floor, more enemies)